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Marauder

(image)

Marauders are feared because soldiers killed or captured by these lifeless monsters will be used as guinea-pigs for their dreadfuls experiments to learn how to entrap souls.

Advances from: Headhunter
Advances to: Soulhunter
Cost: 36
HP: 38
Movement: 7
XP: 70
Level: 2
Alignment: chaotic
IDBM Chaos Marauder
Abilities: skirmisher
(image)club
impact
6 - 3
melee
(image)axe
blade
10 - 2
melee
(image)spear
pierce
7 - 3
ranged
Resistances:
blade-30%
pierce-20%
impact-20%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef230%
Deep Water-0%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable-0%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable-0%
Village160%